WORLDS Tie Break Process for 4 Divisions - General considerations

A) No Shoot-outs.  Ties are broken by one-game play-offs (1GPO), head-to-head (H2H) or a roll of the 20-sider.

 

B) No one can advance (or miss advancing) to the play-offs only because of a 20-sider roll or H2H records.

 

C) In all tied cases, teams are ranked according to H2H with ranking ties broken by the 20-sider.  Team 1 (T1) refers to highest ranked tied team, Team 2 (T2) the second highest and so on.  H2H is only used when all tied teams played all their opponents (within the tied-teams pool) the same number of games.

 

D) From a starting pitcher perspective, 1GPO games are considered to be an extension of the regular season (i.e. starting pitchers stay in rotation). A starter/reliever who is not eligible to start because of a previous start is also not eligible to relieve. 

 

E)  For 1GPO games, home team and home park go to the team that won the majority of previously-played games.  If they split (or didn’t play), home park is the average of the two parks (round toward 10) and home team is determined by a roll of the 20-sider.

 

F) Add two wins and two losses to all teams that played four fewer regular-season games.

 

G) Pen resets before each 1GPO game but no reliever may pitch more than 2 innings in any 1GPO game.

 

H) When tied teams are all advancing, HTH is used to determine seeding unless they had the same HTH records.  If two teams are tied and they split when they played, a 1GPO is played and the winner has the higher seed.  If three teams are tied for first, rank the teams by their HTH records (T1, T2 and T3).  Case 1: Their HTH records are all different – Seeding is determined by HTH.  Case 2: T1 had the best HTH record and T2 and T3 had equal HTH records (for 8 games) - T1 is the #1 seed and the #2 and #3 seeds are determined by what happened when T2 played T3.  If they split when they played, a 1GPO is played to determine the #2 and #3 seeds.  Case 3:   If T3 had the worst HTH record and T1 and T2 had equal HTH records (for 8 games) – T3 is the #3 seed and the #1 and #2 seeds are determined by what happened when T1 played T2.  If they split when they played, a 1GPO is played to determine the #1 and #2 seeds. Case 4: T1, T2 and T3 all have 4-4 HTH records. See below for the 1GPO schedule where 3 teams tied for first.  In all 1GPO games where both teams are advancing, if both teams agree, the result can be determined by a roll of the 20-sider.

 

1st, Determine Division Winner

If 2 teams are tied for first and they split when they played, a 1GPO is played to determine the division winner.  The loser of this game advances to the play-offs as the 2nd team from this division.  To determine the 3rd team, see 3rd, Determine #3 Seed below.

 

If 3 teams are tied for first and their HTH records were all 4-4, roll the 20-sider for seeding and play the following schedule:

Game

Teams

Result

G1

Team 2 vs Team 3

 

G2

Winner G1 vs Team 1

Winner is Division Champ

G3

Loser G1 vs Loser G2

Winner is 2nd Play-off Team, Loser is division’s 3rd team

 

If 4 teams are tied for first, the teams are seeded according to the H2H records with ties broken by the 20-sider.  Teams play the following schedule:

Game

Teams

Result

G1

Team 1 vs Team 4

 

G2

Team 2 vs Team 3

 

G3

Winner G1 vs Winner G2

Winner is Division Champ, Loser is Division’s 2nd team

G4

Loser G1 vs Loser G2

Winner is Div’s 3rd Play-off Team

 


If 5 teams are tied for first, the teams are seeded according to the H2H records with ties broken by the 20-sider.  Teams play the following schedule:

Game

Teams

Result

G1

Team 4 vs Team 5

 

G2

Team 2 vs Team 3

 

G3

Loser G1 vs Loser G2

 

G4

Team 1 vs G1 Winner

 

G5

Loser G4 vs Winner G3

Winner is 3rd Play-off Team from this division

G6

G2 Winner vs G4 Winner

Winner is Division Champ, Loser is Division’s 2nd team

 

If 6 teams are tied for first, the teams are seeded according to the H2H records with ties broken by the 20-sider.  Teams play the following schedule:

Game

Teams

Result

G1

Team 4 vs Team 5

 

G2

Team 3 vs Team 6

 

G3

Team 1 vs G1 Winner

 

G4

Team 2 vs G2 Winner

 

G5

G3 Winner vs G4 Winner

Winner is Division Champ, loser is division’s 2nd team

G6

Loser G1 vs Loser G2

 

G7

Loser G3 vs Loser G4

 

G8

Winner G6 vs Winner G7

Winner is 3rd play-off team from this division

 

 

2nd, Determine the #2 Seed and the #3 Seed (division was won outright)

If 2 teams are tied for second and they split when they played, they play a 1GPO with the winner advancing as the 2nd play-off team and the loser advancing as the 3rd play-off team from this division.

 

If 3 teams are tied for second, the teams are seeded according to the H2H records with ties broken by the 20-sider.  Teams play the following schedule:

Game

Teams

Result

G1

Team 2 vs Team 3

G2

Team 1 vs G1 Winner

Winner is 2nd play-off team from this division

G3

Loser G1 vs Loser G2

Winner is 3rd play-off team from this division

 

If 4 teams are tied for second, the teams are seeded according to the H2H records with ties broken by the 20-sider.  Teams play the following schedule:

Game

Teams

Result

G1

Team 1 vs Team 4

G2

Team 2 vs Team 3

G3

G1 Winner vs G2 Winner

Winner is 2nd play-off team, Loser is 3rd

 

If 5 teams are tied for second, the teams are seeded according to the H2H records with ties broken by the 20-sider.  Teams play the following schedule:

Game

Teams

Result

G1

Team 4 vs Team 5

G2

Team 2 vs Team 3

G3

Team 1 vs G1 Winner

G4

G2 Winner vs G3 Winner

Winner is 2nd play-off team, Loser is 3rd

 


If 6 teams are tied for second, the teams are seeded according to the H2H records with ties broken by the 20-sider.  Teams play the following schedule:

Game

Teams

Result

G1

Team 4 vs Team 5

 

G2

Team 3 vs Team 6

 

G3

Team 1 vs G1 Winner

G4

Team 2 vs G2 Winner

G5

G3 Winner vs G4 Winner

Winner is 2nd play-off team, Loser is 3rd

 

3nd, Determine the #3 Seed (#1 and #2 Seeds have been determined)

If 2 teams are tied for third, a 1GPO is played to determine the #3 Seed.

 

If 3 teams are tied for third, the teams are seeded according to H2H records with ties broken by the 20-sider.  Team 2 plays Team 3, winner plays Team 1 and the winner of that game wins the #3 Seed.

 

If 4 teams are tied for third, the teams are seeded according to the H2H records with ties broken by the 20-sider.  Team 1 plays Team 4 and Team 2 plays Team 3.  Winners play and the winner of that game wins the #3 Seed. 

 

If 5 teams are tied for third, the teams are seeded according to the H2H records with ties broken by the 20-sider.  Teams play the following schedule:

Game

Teams

Result

G1

Team 4 vs Team 5

 

G2

Team 2 vs Team 3

 

G3

Team 1 vs G1 Winner

 

G4

G2 Winner vs G3 Winner

Winner is the 3rd Team from this division

 

If 6 teams are tied for third, the teams are seeded according to the H2H records with ties broken by the 20-sider.  Teams play the following schedule:

Game

Teams

Result

G1

Team 4 vs Team 5

 

G2

Team 3 vs Team 6

 

G3

Team 1 vs G1 Winner

 

G4

Team 2 vs G2 Winner

 

G5

G3 Winner vs G4 Winner

Winner is the 3rd Team from this division